Designing the pipeline that turns 2D concept art into game-ready 3D assets, in minutes.
Project
Kaedim 3D
Year
2025
Kaedim is an AI 3D asset platform that turns 2D concept art into game-ready models, used in production at EA, Activision, Riot, and Roblox. On a three-person design team I led the work end to end: the 2D-to-3D generation flow, the asset library, and the human-in-the-loop review interface, plus the design system from scratch. The dashboard I designed became the product behind Kaedim's $15M Series A from a16z Games.
From AAA studios to indie teams, 3D artists were buried under impossible timelines. A single character could take eight weeks, and scaling that output meant ballooning headcount. Kaedim's AI shifted the math. My job was to design the product that made it credible.
Scope of Work
ZERO-TO-ONE
WEB APP
3D ASSETS
GAMING











